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BrunoEOC
23 October 2003, 05:39 PM
Hello guys,

first of all, congratulations to the staff for BUDA5 releases! An old dream has just come true thanks to ALL OF YOU! Thank you VERY MUCH!

I just can't imagine the numbers of hours behind the scene...!

I've just have a little question about the BUDA5 InGame release. When I cross a L-point, there's no jumpgate???

I don't understand cause I've seen some pictures of them so....

Can anyone help? Is it a bug or something?

Thanks by advance

Roi Danton
23 October 2003, 05:55 PM
Welcome here Bruno.

Originally posted by BrunoEOC
I've just have a little question about the BUDA5 InGame release. When I cross a L-point, there's no jumpgate???

I don't understand cause I've seen some pictures of them so....

Can anyone help? Is it a bug or something?
No, this it's not a bug. The Jumpgate you've seen on screenshots are from the scenarios (Mission Collection).
They only can be included by scripted events but for the main I-War 2 campaign we can't use custom scripts. So the L-Points of the Campaign can't be replaced by the Buda5 Jumpgates.

Nevertheless in the scenarios the Jumpgates and Jumpgate effects are included at all of the appearing L-Points. But due to the gameplay we have disabled the Hyperspace engine in any public scenario so currently you won't be able to jump through.

Furthermore, have a look at this thread for a similar discussion (http://forums.firstones.com/showthread.php?s=&threadid=5284).

BrunoEOC
23 October 2003, 06:47 PM
Hello "mon Roi",

you're just too fast!!

I understand,... and now I'm a little sad...
So this is only a pure vusial effect... (very nice indeed)

Anyway, I've read the other thread, I didn't understand everything but enough to say it could have been a wonderfull to travel space using these gates.

BUT, life goes on... thank you very much for the whole work, you and your team are KINGS!