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Jason1
20 July 2003, 12:50 PM
Hi,
I just wanted to say that I think this is one of the best looking mods in existence for any game and keep up the good work!

A question: will the ship pack be updated soon? (I don't like downloading the ships individually, but I see there are all sorts of nice new models.)

I am looking forward to the mod which replaces the EOC campaign ships with B5 ships. That will be great, because it will mean that there is already a full fledged game in place to make use of all the cool models and scripting. Here's hoping that arrives soon...

Indie
20 July 2003, 01:07 PM
Yes, the ship pack and the Xmas pack (retitled to mission pack) will both be updated soon. Actually the delay is because of me - I should fit the new standalone version of the director war into pack and then it would be practically ready. I meant to do it this week but ran into some computer problems. :(

LogicSequence
20 July 2003, 01:31 PM
Hey there, and welcome to the boards :)

The Buda5 InGame mod (made by yours truely), with some luck, will be ready for release by the end of the week. :) It's in the BETA testing stages right now, so as soon as that is completed and final alterations made, it will be released.

Alpha Leader
20 July 2003, 05:31 PM
logic, i know that the mod is gonna be big, am i right in assuming that it's gonna be at least 130 megabites

also, how will the ships be grouped, a couple of months ago i was fiddling around with the ships and i had set out the game like this

MCA-Minbari
Oman-brakiri
Police-Rangers(whitestar)
Navy-EA
Corperations-EA
Marauders-Centauri

will your mod follow the same lines, if so could you post the setup on the board, a sort of who gets what.
if you dont want to i understand

Roi Danton
20 July 2003, 05:55 PM
Originally posted by Indie
Actually the delay is because of me - I should fit the new standalone version of the director war into pack and then it would be practically ready.
Hehe, and I still have to finish my mission :robot: .

Originally posted by Alpha Leader
logic, i know that the mod is gonna be big, am i right in assuming that it's gonna be at least 130 megabites
A "little bit" more, but not over 200 MB ;)

Alpha Leader
20 July 2003, 06:21 PM
ouch, it's gonna take me days to download it, but i will persevere because the quality of your work demands that i take the time to play and apreciate what you have created for the community. i have a question though, could you modify the way capital ships explode, make it more like b5, and is there anyway to have a ship leave a hulk or a tun of debri

LogicSequence
21 July 2003, 08:37 AM
Originally posted by Alpha Leader
logic, i know that the mod is gonna be big, am i right in assuming that it's gonna be at least 130 megabites

also, how will the ships be grouped, a couple of months ago i was fiddling around with the ships and i had set out the game like this

MCA-Minbari
Oman-brakiri
Police-Rangers(whitestar)
Navy-EA
Corperations-EA
Marauders-Centauri

will your mod follow the same lines, if so could you post the setup on the board, a sort of who gets what.
if you dont want to i understand


right now it's around 169Mb, as for the groupings... it's more of a shmorgous board of ships ;)

Alpha Leader
21 July 2003, 11:27 AM
shmorgous board of ships
what does shmorgous mean

LogicSequence
22 July 2003, 11:05 AM
an great variaty of, a great mix of