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View Full Version : A texturing problem.


Trident
9 March 2007, 11:14 AM
Yes I'm using outdated software. No I don't have anything else except what I got. Here's the situation:

I need to wrap a texture around for the Skyserpent's moltenlava looking engine nacelle. Unfortunatlly my programs only support top/bottom, front/back, left/right texture stitching. I've tried at least 20 ways to figure out how to make a texture look right on this thing, but I have failed at dividing, stretching, rotating... I'm just at a loss.

I'm using aceDXF (Opt utility) OptTech (Another Opt utility) and Paint Shop Prop 7.04 and Adobe Photoshop 4.0

Any help is greatly appreciated.

I can only import a very limited range of model types, and I'm limited to only AUTOCAD 2k / 2k6 for 3d modeling

Stingray
19 March 2007, 01:54 AM
You do realize that your are f***ed?

Perhaps posting a screenshot would help finding help from some of the 3D-wizards here.

Trident
25 March 2007, 12:01 AM
Yea, I knew I was pretty bad off.

This is what I had online, but if someone needs something better, I'll get some shots up.

http://xwa.firstones.com/shots/skyserpent3d.jpg